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زنال - مطالب بازی و سرگرمی
اوکسین ادز معتبرترین و بزرگترین سیستم کسب درآمد وبمسترها

مقالات و اطلاعات رایگان همراه با محصولات ارزان قیمت .
هر روز یک کارت شارژ 10 هزار تومنی ایرانسل و یک 10 هزار تومنی همراه اول.

فرشید احمدی

جستجو

 

سیستم مورد نیاز بازی سیمز 3- The Sims 3

سه شنبه 31 شهریور 1388   09:15 ق.ظ


نوع مطلب : بازی و سرگرمی ،

سیستم مورد نیاز بزای سیمز ۳

System Requirements
Desktop PC (Windows XP + SP2):
CPU: 2ghz Pentium4 Processor or Amd Athlon 2000+ Processor
RAM: 1 GB of RAM
GPU: 128mb Video Card (GeForce FX 5900 or Radeon 9500)

Desktop PC (Windows Vista + SP1برای ویندوز ویستا:
CPU: 2ghz Pentium4 Processor or Amd Athlon 2400+ Processor
RAM: 1.5 GB of RAM
GPU: 128mb Video Card (GeForce FX 5900 or Radeon 9500)

Laptop (Windows XP + SP2برای لپ تاپ ایکس پی:
CPU: 2ghz Pentium4 Processor or Amd Athlon 2000+ Processor
RAM: 1.5 GB of RAM
GPU: 128mb Video Card (GeForce Go 6200 or Radeon 9600)

Laptop (Windows Vista + SP1برای لپ تاپ ویستا:
CPU: 2ghz Pentium4 Processor or Amd Athlon 2400+ ProcessorRAM: 2 GB of RAMGPU: 128mb Video Card (GeForce Go 6200 or Radeon 9600


نوشته شده توسط : فرشید احمدی

سیستم مورد نیاز بازی ویلمن- Wheelman

سه شنبه 31 شهریور 1388   09:14 ق.ظ


نوع مطلب : بازی و سرگرمی ،

                               The Wheelman


Minimum System Requirements
OS: Windows XP SP2/Vista
Processor: Intel Core 2 DUO @ 2 GHz
Memory: 2 GB
Hard Drive: 9 GB Free
Video Memory: 512 MB (NVidia GeForce 7900/ATI Radeon x1950)
Sound Card: DirectX Compatible
DirectX: 9.0c


نوشته شده توسط : فرشید احمدی

-رمز بازی Half-Life 2 - Episode One

سه شنبه 31 شهریور 1388   09:13 ق.ظ


نوع مطلب : بازی و سرگرمی ،

Half-Life 2 - Episode One

CheatMode:

----------

Open Steam, go to your "Play Games" menu, and select Half-Life 2: Episode One.

Right click on it and select "Properties". Click the "Launch Options" button

then type -console. Click "Ok", then close.

Double click "Half-Life 2: Episode One" to start the game. Once it is loaded and

you are playing, press ~ to display the console window. Then, enter sv_cheats 1

and press [Enter] to enable cheat mode. You can now enter the following codes

at the console window. Also, any code can be used as a command line parameter

by prefixing it with the "-" character. Note: For games that were downloaded

from Steam, to use cheats in single player mode,

start the game with the -applaunch -dev -tconsole command line parameter.

Result                                     Code

-----------------------------------------------

God mode (server only)                   - god 

Spawn indicated item                     - give [item name] 

Reduce your health                       - buddha 

Damage player                            - hurtme [amount] 

All weapons                              - impulse 101 

Ignored by NPCs                          - notarget 

Walk through objects (server only)       - noclip 

List maps                                - maps

Load indicated map                       - map [map name] 

Set max ammo for .357 Magnum             - sk_max_357 [number] 

Set max ammo for Pulse Rifle             - sk_max_ar2 [number] 

Set max ammo for Pulse Rifle energy orbs - sk_max_ar2_altfire [number] 

Set max ammo for shotgun                 - sk_max_buckshot    [number] 

Set max ammo for crossbow                - sk_max_crossbow   [number] 

Set max ammo for hand grenades           - sk_max_grenade [number] 

Set max ammo for pistol                  - sk_max_pistol [number] 

Set max ammo for RPG                     - sk_max_rpg_round [number] 

Set max ammo for submachine gun          - sk_max_smg1 [number] 

Set max ammo for SMG grenades            - sk_max_smg1_grenade [number] 

Set damage value for pistol              - sk_plr_dmg_pistol [number] 

Set damage value for .357 Magnum         - sk_plr_dmg_357 [number] 

Set damage value for Pulse Rifle         - sk_plr_dmg_ar2 [number] 

Set damage value for shotgun             - sk_plr_dmg_buckshot [number] 

Set damage value for crossbow            - sk_plr_dmg_crossbow [number] 

Set damage value for crowbar             - sk_plr_dmg_crowbar [number] 

Set damage value for grenades            - sk_plr_dmg_grenade [number] 

Set damage value for RPG rockets         - sk_plr_dmg_rpg_round [number] 

Set damage value for submachine gun      - sk_plr_dmg_smg1 [number] 

Set damage value for SMG grenades        - sk_plr_dmg_smg1_grenade [number]


نوشته شده توسط : فرشید احمدی

-رمز بازی Half-Life 2 - Episode Two

سه شنبه 31 شهریور 1388   09:13 ق.ظ


نوع مطلب : بازی و سرگرمی ،

Half-Life 2 - Episode Two

Cheatmode:

----------

Note: This procedure involves editing a game file; create a backup copy

of the file before proceeding. Use a text editor to edit the "ep2cfgconfig.cfg"

file in the game directory. Set the value of the "con_enable" line to "1".

Check the "toggleconsole" line to make sure it is bound to a key (default is `).

Press that key during game play to display the console window and

type sv_cheats 1 to enable cheat mode.

Then, enter one of the following codes to activate the cheat.

You can also display the debug menu by pressing [Shift] + 1.

Result                                                   Code

-------------------------------------------------------------

Disable cheat mode                                      - sv_cheats 0 

Toggle enemy artificial intelligence                    - ai_disable 

Toggle Buddha mode, damage does not result in death     - buddha

Spawn airboat                                           - ch_createairboat 

Spawn jeep                                              - ch_createjeep 

Toggle God mode                                         - god 

Lose indicated number of health points                  - hurtme [number]

All weapons and ammunition                              - impulse 101 

Wireframe mode                                          - mat_wireframe 1 

No clipping mode                                        - noclip 

Toggle ignored by enemies                               - notarget

Display damage done to enemy in wireframe mode          - r_modelwireframedecal 1

Allows no clipping while game is paused                 - sv_noclipduringpause 1

Unlimited auxiliary power                               - sv_infinite_aux_power 1 

Set gravity; default is "600"                           - sv_gravity [number]

Shows trigger brushes when set to 0                     - showtriggers 0 

Bind key to console command                             - bind 

Toggle display of frame rate and filename of current map- cl_showfps [0 or 1]

Toggle current position and angle display               - cl_showpos [0 or 1]

Toggle crosshair                                        - crosshair  [0 or 1] 

Display current positional co-ordinates                 - getpos

Spawn item, one time only                               - give [name] 

Save screenshot to "episodicscreenshots.[number]"       - jpeg

Commit suicide                                          - kill 

Load indicated map to a specific map                    - map [name] 

List map names                                          - maps * 

Level performance tools                                 - perfui 1 

Play back existing demo                                 - playdemo 

Records a demo of your game                             - record 

Reload current save file                                - reload 

Restart the current level                               - restart 

Set view direction                                      - setang 

Set position on the map                                 - setpos [coordinates] 

Shake your character                                    - shake 

Stop demo recording                                     - stop 

 

Spawn names:

-------------

Use one of the following entries with the npc_create code.

NPC or object             Code

------------------------------

Alyx                    - npc_alyx

Antlion                 - npc_antlion 

Antlion Guard           - npc_antlionguard 

Barnacle                - npc_barnacle 

Barney                  - npc_barney

Breen                   - npc_breen

Ceiling Turret          - npc_turret_ceiling 

City 17 Citizen         - npc_citizen 

Combine Dropship        - npc_combinedropship 

Combine Gunship         - npc_combinegunship 

Combine Helicopter      - npc_helicopter 

Combine Metrocop        - npc_metropolice 

Combine Scanner         - npc_cscanner 

Combine Soldier         - npc_combine_s 

Crab Synth              - npc_crabsynth 

Crow                    - npc_crow

Dog                     - npc_dog

Eli                     - npc_eli

Fast Headcrab           - npc_headcrab_fast 

Fast Zombie             - npc_fastzombie 

Father Gregori          - npc_monk 

Floor Turret            - npc_turret_floor 

Gman                    - npc_gman

Headcrab                - npc_headcrab 

Headcrab Launcher       - npc_launcher 

Ichthyosaur             - npc_ichthyosaur 

Kleiner                 - npc_kleiner 

Manhack                 - npc_manhack 

Mortar Synth            - npc_mortarsynth 

Mossman                 - npc_mossman 

Pigeon                  - npc_pigeon

Poison Headcrab         - npc_headcrab_poison 

Poison Headcrab         - npc_headcrab_black 

Poison Zombie           - npc_poisonzombie 

Rollermine              - npc_rollermine 

Seagull                 - npc_seagull 

Stalker                 - npc_stalker 

Strider                 - npc_strider 

Vortigaunt              - npc_vortigaunt 

Zombie                  - npc_zombie

Zombie without legs     - npc_zombie_torso 

Zombine(Combine Zombie) - npc_zombine

Hidden pumpkins:

----------------

Set the system date to October 31. After you are ambushed by Hunters and Combine

at a big house, drive along the road. Near where the supply cache is found you

will see an old truck. Go up to it. There will be lots of pumpkins lying on the

ground.

Binding cheats to keys:

-----------------------

Display the console window and type sv_cheats 1 to enable cheat mode. Then, type

bind followed by a space and the key you wish to bind the code to. Finally, type

another space followed by the code. For example, enter bind f12 notarget or bind

p ai_disable.

Some codes cannot be bound to a key. To bind them, you must edit your config file.

Note: This procedure involves editing a game file; create a backup copy of the file

before proceeding. Go to your game directory. Open the "hl2" folder, then the "cfg"

folder. Open the config_default file in a text editor. This will be used as a

template.

Using the same structure, enter the bindings in the following

example (the last line is the new entry).

bind "PAUSE"       "pause"

bind "z"           "+zoom"

bind "g"           "phys_swap"

bind "F12"         "sk_max_crossbow 999"

To do this, type bind "F12" press [Tab] three times, and add the cheat command in quotes.

After doing this, select all the text under "unbindall" and copy it. Save and close the

file. Then, go back to the game directory. Open the "ep2" folder then the "cfg" folder.

Open the file "config" in a text editor. You can edit this file directly but you must be

able to add the symbols where needed. Paste the previously copied text under the already

existing text and save the file. Start the game. Display the console window and type

sv_cheats 1 to enable cheat mode. Close the console and press your bound key and it

should have activated its defined code.


نوشته شده توسط : فرشید احمدی

-رمز بازی Half-Life 2 - The Orange Box

سه شنبه 31 شهریور 1388   09:12 ق.ظ


نوع مطلب : بازی و سرگرمی ،

 

Half-Life 2 - The Orange Box

Cheatmode:

----------

Start the game with the -console command line parameter. Press ~ during game

play to display the console window. Enter sv_cheats 1 at the console to enable

cheat modes.

Then, enter one of the following codes.

Result                                Code

------------------------------------------

God mode (Server only)              - god 

                                         ...باقیمانده در ادامه مطلب

Half-Life 2 - The Orange Box

Cheatmode:

----------

Start the game with the -console command line parameter. Press ~ during game

play to display the console window. Enter sv_cheats 1 at the console to enable

cheat modes.

Then, enter one of the following codes.

Result                                Code

------------------------------------------

God mode (Server only)              - god 

No clipping mode                    - noclip 

All weapons                         - impulse 101 

Enemies do not target you           - notarget 

Map list                            - maps

Cannot die due to damage            - budda 

Damage player by indicated amount   - hurtme <number> 

Spawn Jeep                          - impulse 82 

Crosshairs on                       - hud_quickhelp/text? 1 

Run script file                     -  exec <filename> 

Developer mode                      - developer <0-2> 

Toggle HUD                          - cl_drawhud <0 or 1> 

Toggle HUD                          - cl_enablehud <0 or 1> 

Toggle framerate display            - showfps 

Spawn NPC                           - npc_create_aimed 

Spawn NPC                           - npc_create 

Picker mode                         - picker 

Set gravity                         - sv_gravity <number> 

Set vertical view                   - sv_waterdist <number> 

Set air density                     - air_density <number> 

Set explosion length                - dsp_explosion_effect_duration <number> 

Limit texture units                 - mat_numtexttureunits <number> 

Bounding box debug                  - prop_debug 

Set bounce multiplier               - sv_bounce <number> 

Set minimum stopping speed          - sv_stopspeed <number> 

Set pitch yaw                       - setang <number> 

Set friction                        - sv_friction <number> 

Set maximum velocity                - sv_maxvelocity <number> 

Load indicated map map              - <map name> 

Spawn indicated weapon or item give - <weapon or item name> 

Half-Life 2: Map names:

Use one of the following entries with the map code.

d1_canals_01

d1_canals_02

d1_canals_end

d1_tempanals_02

d1_town_01

d1_town_02

d1_town_03

d1_town_04

d1_town_05

d1_trainstation_01

d1_trainstation_02

d1_trainstation_03

d1_trainstation_05

d1_under_01

d1_under_02

d1_under_03

d1_under_04

d2_coast_01

d2_coast_02

d2_coast_03

d2_coast_04

d2_coast_04_dx60

d2_coast_05

d2_coast_06

d2_coast_07

d2_coast_08

d2_prison_01

d2_prison_02

d2_prison_03

d2_prison_04

d2_prison_05

d3_c17_03

d3_c17_04

d3_c17_05

d3_c17_06a

d3_c17_06b

d3_c17_07

Half-Life 2: Weapon and item names:

Use one of the following entries with the give code.

weapon_alyxgun

weapon_ar1

weapon_ar2

weapon_bugbait

weapon_cguard

weapon_crowbar

weapon_extinguisher

weapon_flaregun

weapon_frag

weapon_gauss

weapon_hopwire

weapon_iceaxe

weapon_physcannon

weapon_physgun

weapon_pistol

weapon_rpg

weapon_shotgun

weapon_smg1

weapon_smg2

weapon_stickylauncher

weapon_stunstick

weapon_thumper

weapon_sniperrifle

weapon_rollerwand

weapon_molotov

weapon_manhack

weapon_immolator

weapon_irifle

weapon_slam

weapon_hmg1

weapon_cubemap

weapon_binoculars

weapon_ml

weapon_brickbat

item_box_buckshot

item_box_mrounds

item_box_sniper_rounds

item_box_srounds

item_healthkit

item_battery

item_suit

item_ml_grenade

item_ar2_grenade

item_healthvial

Half-Life 2: Commane line parameters:

-------------------------------------

Start the game with the following command line parameters to activate the corresponding function.

Result                          Code

-------------------------------------

Set width and height of window  -width <number> -height <number> 

Full screen mode  -fullscreen 

Set heap size  -heapsize <number> 

Unknown  -r_anamorphic 0 

Unknown  -netgraph 3 

Unknown  -mat_preloadshaders 

Unknown  -preload

Unknown  -dx9

Unknown  -dxlevel 90 

Unknown  -mouselook 

Unknown  -dx8

Unknown  -sw

Unknown  -condebug 

Unknown  -startwindowed 

Unknown  -window

Unknown -windowed

Portal: Cheat mode:

-------------------

Enter the options menu, select "Controls", then "Advanced". Turn on the option

for the console. Then press ~ during game play to display the console window.

Type sv_cheats 1 to enable cheat mode. Then, enter one of the following codes

at the console window to activate the cheat function.

Result                                          Code

----------------------------------------------------

Allow separate sets of portals to be created  - change_portalgun_linkage_id <0-3> 

Spawn Weighted Storage Cube                   - ent_create_portal_weight_box 

Fire an energy ball                           - fire_energy_ball 

Portal placement cannot be bumped             - sv_portal_placement_never_bump 1 

Portals can be placed on almost any surface   - sv_portal_placement_never_fail 1

Allow use of second portal placement          - upgrade_portalgunThe Orange Box Cheats


نوشته شده توسط : فرشید احمدی

-رمز کامل بازی Splinter Cell به همراه راهنما

سه شنبه 31 شهریور 1388   09:11 ق.ظ


نوع مطلب : بازی و سرگرمی ،

Splinter Cell

Cheatmode:

-----------

Press [F2] to display the console window, then type one of the following

codes and press [Enter] to activate the corresponding cheat function.

Note: Press [Tab] instead of [F2] in the demo version of the game.

Result Code

-------------------------------------

Full health - health

Invisibility - invisible 1

Disable invisibility - invisible 0

Full ammunition - ammo

Flight mode - fly

No clipping mode - ghost

gameplay after ghost Fly / Etc - walk

Freeze enemies - playersonly

No enemies - killpawns

Enable God mode - invincible 1

Disable God mode - invincible 0

View stealth amount - stealth

Freeze enemies - playersonly 1

Unfreeze enemies - playersonly 0

Modify settings - preferences

Complete current mission - mission win

Spawn indicated item - summon <item name>

Quickly quit game - quit

Cheats:

-------

Submitted by: Jose Correia

summon echeloningredient.ef2000 Gives F2000

summon echeloningredient.eAmmoF2000 Gives Ammo for F2000

summon echeloningredient.eRingAirfoilRound Gives Ring Airfoil Projectile

summon echeloningredient.eStickyShocker Gives Sticky Shocker

summon echeloningredient.eSmokeGrenade Gives Smoke Grenade

summon echeloningredient.eStickyCamera Gives Sticky Camera

summon echeloningredient.eDiversionCamera Gives Diversion Camera

summon echeloningredient.eFn7 Gives Fn7

summon echeloningredient.eAmmoFn7 Gives Ammo for Fn7

summon echeloningredient.eLockPick Gives Lock Pick

summon echeloningredient.eLaserMic Gives Laser Mic

summon echeloningredient.eCameraJammer Gives Camera Jammer

summon echeloningredient.eOpticCable Gives Optic Cable

summon echeloningredient.eDisposablePick Gives Disposable Lock Pick

summon echeloningredient.eWallMine Gives Wall Mine

summon echeloningredient.eChemFlare Gives Chemical Flare

summon echeloningredient.eFlare Gives Emergency Flares

summon echeloningredient.eFragGrenade Gives Frag Grenade

summon echeloningredient.eMedKit Gives Medical Kit

0_0_2_Training Opens Training Map

1_1_0Tbilisi Opens Police Station

1_2_1DefenseMinistry Opens Defense Ministry Map

1_3_2CaspianOilRefinery Opens GFO Oil Rig Map

2_1_0CIA Opens CIA HQ

2_2_1_Kalinatek Opens Kalinatek Map

4_1_1ChineseEmbassy Opens Chinese Embassy Map

4_2_1_Abattoir Opens Mouke Tsoe Bo Meats Map

4_3_0ChineseEmbassy Opens Return to the Chinese Embassy Map

5_1_1_PresidentialPalacea Opens Presidential Palace Map

 

Keypad Codes:

-------------

Mission 1 - Police Station

Keypad #1: 091772

Keypad #2: 5929

Mission 4 - CIA HQ

Keypad #1: 7687

Keypad #2: 110598

Keypad #3: 2019

Keypad #4: 110700

Keypad #5: 0614 (if Dougherty gets through the door before you can)

Mission 5 - Kalinatek

Keypad #1: 97531

Keypad #2: 33575

Keypad #3: 1250

Mission 8 - Chinese Embassy, Part II

Keypad #1: 1436

Keypad #2: 9753

Keypad #3: 1456

Keypad #4: 1834

Keypad #5: 7921

Mission 9 - Presidential Palace

Keypad #1: 2126

Keypad #2: 70021

Keypad #3: 66768

Hint:

-----

Submitted by: anil oza

How To Get Door Code and other Information without killing a man:

just before killing a guard or man for door code or information save

your game then kill him and take information and then reload your game.

now you have door code without killing a man.

Defense Ministry: Make Irving Lambert mad:

------------------------------------------

When you go down to the car parking for the first time, your object is to

interrogate Grinko's Driver. Grab him, and after you have interrogated him

knock him out. Lambert will tell you a new objective. After he has finished

talking take out your SC pistol and shoot Grinko's driver in the head.

Then, start going back upstairs. Lambert will contact you and say, "

Fisher what was that?" and Sam will reply, "He was a bad guy".

Then Lambert will say, "Don't do that anymore, it's sloppy work

 

Abbatoir: Ammunition:

---------------------

When you are in the room with a guard sitting at the desk that must be

interrogated, behind the

laptop is a machine gun. Near that there is a lot of 5.56mm ammunition for your SC-20K.

Abbatoir: Easy kills:

---------------------

Before dropping into the freezer, while in the ceiling use your thermal goggles

and take out the three guards.

Abbatoir: Kill Grinko easily:

-----------------------------

Equip a sticky shocker to your SC20K and shoot Grinko with it. The sticky

shocker will kill Grinko with one hit.

Kalinatek: Extra ammunition:

----------------------------

Once you have finished with the bomb and go to the stage room, there will

be two men. One of them has bullets for your SC-20K gun.

Nuclear Power Plant: Ammunition and frag grenades:

--------------------------------------------------

Once you go past the lock pick door, climb the pipe next to the door. Only

climb the first pipe, then fall from pipe to pipe until you go to the other

side of the fence on the right part of the fence. Note: If you climb the fence,

there is no way to go to the other part. You will find some pistol ammunition

and frag grenades.

Hiding:

-------

You cannot be seen when hiding in dark places. Shoot the lights to make it

dark, but make sure that there are no guards around. Do not stay in the

light too long.

Disabling Wall Mines:

---------------------

Slowly go up to a Wall Mine. It will flash red and green at an even pace.

To disable this, you have to press [Action] when it flashes green. If it

becomes red the instant before you press [Action], it will explode. The way

to always do this safely is to hold [Action] button when the "Disable Wall

Mine" selection appears. Then, if it is green, release the button. If it is

red on the screen, move the selection up to "Back To Game" and try again.

Escaping a room full of soldiers:

---------------------------------

Take a sticky camera or smoke grenades and throw it near where the most guards

are located. For the sticky camera, a control bar that tells you how to make

a noise or use smoke will appear at the bottom of the screen. Throw the smoke

grenade and the smoke should knock out some guards. When the smoke appears from

the grenade(s), it is your chance to run for it .

Knock out an enemy:

-------------------

To knock out an enemy without killing him, equip the sticky camera and shoot it

at his head. Aim slightly above the head to compensate for gravity. After he is

down, pick up the sticky camera and use it again. You can throw bottles to knock

out guards. You must aim and hit them in the head.

 

Weapon and stat modification:

-----------------------------

You can modify the stats of either the FN7 (Sam's pistol), the SC20K, and even Sam

Fisher's outer appearance. Type one of the following codes at the console window:

ea class=esam (for Sam's stats)

ea class=efn7 (for the FN7'S stats)

ea class=ef2000 (for the SC20K'S stats)

Your regular mouse pointer should appear. Press the Right Mouse Button to resume the

game, then press [Alt] + [Enter] to minimize your window. If your desktop resolution

is higher than what is being played in the game, the game will become a smaller window.

However, if your desktop resolution is smaller, then it should overlap some of your

screen. The class editor should be to the left of your screen after you minimize. If

you want to edit stats on weapons (FN7, SC20K), then scroll down to the section named

"None". This contains the accuracy and damage boxes with numbers beside them.

Change "Accuracy" and everything else marked "accuracybase" or "desiredaccuracy"

to .0001 to be perfectly accurate. If you want to change "Damage", find the box and

type in "9000" instead of "100". If you want to change Sam's outer appearance, then

type in the EA class things, minimize your window, and look for a section called

"Display". Under that, find a box marked "Static Mesh". If it reads "SamAMesh" or

something similar, this indicates it is Sam's regular appearance (full body covered

except for the head). You can change this to either SamBMesh (full suit, everything

covered) or SamCMesh (arms not covered). An easy way to do this is to find the

letter in the "Static Mesh" box and change it from A to B, A to C, B to A, C to B,

etc.

Chinese Embassy: Code numbers:

------------------------------

In part two, after the checkpoint you will come down the trap door to a tunnel with

the guard. You must to enter three code numbers following a guard using your thermal

goggles. The codes are: "1456", "1834", and "7921".

Luring your enemy:

------------------

To do this, find a can or glass bottle to pick up. Once obtained, move to a location,

preferably dark. While hidden, throw the can or bottle to an open area with an enemy

nearby. When thrown, the enemy will wonder what happened and walk towards that

location. After you have drawn him out, you can take him out for an easy kill.

When throwing objects, you can use the can as many times as desired, but a bottle

is more noticeable.

Hiding bodies:

--------------

After you have disposed of enemies in an area, make sure that you still hide them,

even though no one is nearby. Before going to another checkpoint, the alarm may

ring, and it will say that a body was found.

Try to hide all bodies in hidden areas for best results


نوشته شده توسط : فرشید احمدی

-رمز بازی Splinter Cell - Chaos Theory

سه شنبه 31 شهریور 1388   09:09 ق.ظ


نوع مطلب : بازی و سرگرمی ،

Splinter Cell - Chaos Theory

Cheat Method

Use the following method to enable cheat codes in the game.

1)Start the game and create a profile. Do NOT use the "DEFAULT" profile.

Save the game at least once after creating your profile.

2)Open up the .ini file for your profile using Notepad.

You can find this file using the folder structure "Documents and

Settings\YOUR USERNAME\Application Data\Ubisoft\Tom Clancy's

Splinter Cell Chaos Theory\profiles". The ini file is named the same

as the profile you created in step #1.

Note: The Application Data folder is HIDDEN in Windows by default.

To unhide it, open a windows explorer window, select Tools -> Folder Options.

Select the view tab and in the advanced settings area, in the hidden files and

folders node, select the "Show hidden files and folders".

3)Look for empty keys to bind commands to. These may look like "F1=", "F2=", etc.

Add any of the following cheat commands to the end of these blank bindings.

Code Result

-----------------------------------------------------------------

Invisible 1 - Invisibility

Invincible 1 - God Mode

ammo - Give Ammo

fly - Fly Mode

walk - Walk Mode

playersonly - Freeze Enemies

health - Give Health

killpawns - Kill All Enemies

ghost - No Clipping Mode

OPSAT - Unknown Effect

summon echeloningredient.eringairfoilround - Spawn airfoil round

summon echeloningredient.eflashbang - Spawn flashbang

summon echeloningredient.efraggrenade - Spawn frag grenade

summon echeloningredient.esmokegrenade - Spawn smoke grenade

summon echeloningredient.estickycamera - Spawn sticky camera

summon echeloningredient.estickyshocker - Spawn sticky shocker

summon echeloningredient.ewallmine - Spawn wallmine

summon echeloningredient.egazgrenade - Spawn gas grenade

summon echeloningredient.eammosniper - Spawn 20mm ammo

summon echeloningredient.eammoshotgun - Spawn Shotgun ammo

summon echeloningredient.eammof2000 - Spawn NATO 5.56x45mm

summon echeloningredient.eammofn7 - Spawn Fn7 ammo

So, once you bind the commands, it will look something like:

F2=Invincible 1

F3=health

F4=ammo

...etc. Make sure there are no spaces between the "=" and the command.

4)Save the file and start the game back up, selecting your profile.

Now, while playing you can use the keys that you set up in the file.

Using the example above, pressing "F2" would give you god mode, etc.

 

Start the levels:

-----------------

Example:

SplinterCell3.exe 03_Bank

SplinterCell3.exe X (X are the Level):

01_Lighthouse

01_Panama

02_CargoShip

02_seoulthree

03_Bank

03_ChemBunker

04_GCS

04_Penthouse

05_Displace01

06_Hokkaido

07_Battery

08_SeoulOne

09_SeoulTwo

10_Bathhouse

11_KokuboSosho

The *.EXE can be found under:

...\Ubisoft\Tom Clancy's Splinter Cell Chaos Theory\System

 

Keycodes:

--------

Mission 1: Lighthouse

---------------------

No keypad locked doors

Mission 2: Cargo Ship

---------------------

No keypad locked doors

Mission 3: Bank

---------------

Keypad to left security booth on first floor: 3624

Keypad to right security booth on first floor: 3624

Keypad to main security room: 2306

Keypad to treasurer's office: 8645

Keypad to bank's back door: 3901

Keypad before president's office: Code unknown, must be hacked

Keypad to safe in president's office: Code unknown, must be hacked

Mission 4: Penthouse

--------------------

Keypad To Dvorak Room: Code unknown, must be hacked

Mission 5: Displace

-------------------

Keypad to door between meeting room and lobby on second floor: 8136

Keypad to door between meeting room and lobby on first floor: 8136

Keypad to CEO's meeting room: 2346

Keypad to CEO's office: 2609

Keypad to fire escape: 3485

Keypad to central server room: Code unknown, must be hacked

Keypad to R&D server room: Code unknown, must be hacked

Mission 6: Hokkaido

-------------------

No Keypad Locked Doors

Mission 7: Battery

------------------

Keypad to shipping area: 1879

Keypad to elevator: Code unknown, must be hacked

Mission 8: Seoul

----------------

No keypad locked doors

Mission 9: Bathhouse

--------------------

Keypad to owner's office: 3650

Mission 10: Kokubo Sosho

------------------------

Keypad To Server Room: 1945

 

Hint:

Catching Shetland:

------------------

Have your sniper zoomed-in on the guard. When there is a fight, shoot,

run, and catch Shetland. Then, end the mission.

Bank: Invisible laser beam:

---------------------------

To avoid detection by the invisible laser trip wire in the entrance of

the vault, closely examine the entrance with your thermal goggles on.

Then, use your OCP to disable the laser emitter and walk out of the vault.

By doing this, you can leave without sounding the alarm.

Bathhouse: Finding the bombs:

-----------------------------

After going through the gate when chasing Shetland, the first bomb is directly

to the left of the gate that you enter. Go left through a little crevice and you

should see a red light flashing. Go to it and disarm it. When you do that, one of

Shetland's gaurds will walk up the stairs. Kill him. To get to the second bomb,

go up the stairs. Turn left then turn right and look straight ahead. You should

see another red flashing light down below the walkway. Hop over the ledge of the

railing and disarm the second bomb. When you are done disarming the bomb, jump on

to the railing and pull yourself up. Two guards will be to your left, walking on

the walkway. They will probably hear you; get ready to kill them. It is fairly

difficult to kill them without losing a lot of life, or at least dying.

After you kill them, go down the walkway to the back wall. About halfway you will

see another red flashing light. Jump across the little gap and disarm it. A guard

will come through the back door right when you disarm the bomb. Kill him, then go

through the door and meet Shetland. You will then have to make a critical choice;

note: pull the trigger. It would be a good idea to quicksave the game whenever you

disarm and kill the guards.

Bathhouse: Alternate Shetland Death:

------------------------------------

At the end of the level, Shetland and Sam will be on top of a roof with their guns

pointed at each other. After a short conversation, Shetland will put his gun away

and say "You wouldn't shoot an old friend". You are given a choice, shoot or put

your gun away. If you shoot, Shetland will stumble backwards and the intermission

sequence for the level's ending will play. However if you put your gun away, Shetland

will quickly pull his gun out and point it at Sam. Sam will duck his weapon and stab

Shetland in the stomach before throwing him. This will then start the same ending

sequence.

Bathhouse: Splinter Cell reference:

-----------------------------------

You must go through the warm baths at one point in the level. There are two guards

here. Interrogate one of them and he will tell you that Shetland's elite guards have

thermal goggles. He will also add that they will not do much good in steam, because

steam is not fog, as in an abbatoir. This is a reference to the original Splinter

Cell game, in which Abbatoir is a level.

Hokkaido: Splinter Cell reference:

----------------------------------

After you scan Milon Nedich's liscence plate and enter the building, you will overhear

some guards talking about ninjas. One will be telling the other that he was stationed

on an oil rig and that it was attacked by a ninja. This is a reference to the first

Splinter Cell in which Sam is the ninja.

I-SDF Base: Splinter Cell reference:

------------------------------------

You can overhear a couple of guards talking in the main hall. One will say something

about how guarding the place is just like guarding the CIA HQ; nobody would break in

there. This is a reference to the original Splinter Cell, in which you must break into

CIA headquarters.

I-SDF Base: Metal Gear Solid reference:

---------------------------------------

When you get to the lower floors in the I-SDF base, interrogate a guard. Sam will ask

him about his LTL (less-than-lethal) weapon. The guard will tell Sam that the ammunition

is some kind of electric round. Sam asks where he can find some. To this the guard replies:

"It's not like you can shake me, and make my ammo drop on the floor". This is a reference

to the Metal Gear Solid games, in which you can do just that.

Lighthouse: Alternate way to retrieve the radio data:

-----------------------------------------------------

During the mission you will have to overhear some data being said on a radio transmission

by a guard. If you fail to do this, you can just find the data in a filing cabinet next

to the radio.

Penthouse: Bouncing guard:

--------------------------

On the ground floor after you have knocked out two guards (the one who is repairing the

elevator and the other one that is talking to him), put one or more of the guards in the

elevator with Sam. Sam must turn on his night vision and press the button to go to the

top floor. Watch the guard's body bounce around like popcorn.

Sneaking:

---------

If you move around with your gun drawn, the noise meter will not move.

This is very useful when sneaking up on someone quickly.

100% rating:

------------

In order to get a 100% rating on any mission, you must complete the level with the

following statistics. It is unknown at this time if there is a reward for getting a

100% rating on every mission.

Enemies killed: 0

Civilians killed: 0

Bodies Found: 0

Times Identified as intruder: 0

Alarms sounded: 0

Moving faster in water:

-----------------------

In any mission when you are in water, take your gun out. You will move faster.

Taking lights out silently:

---------------------------

To take out lights silently, first OCP the light, then shoot it instantly.

Destroying Wall Mines:

----------------------

If you encounter a Wall Mine, do not use your OCP. Instead you must destroy it. Either

throw a frag grenade at it, or shoot it with a gun (pistol recommended).

Alternate dialogue:

-------------------

If you trigger alarms, the guards will be more alert and wear helmets. When you have four

alarms all secondary and opportunity objectives are cut, and the funny long dialogue is

simplified. This is what happens when Otomo tries to commit seppuku. Fisher says "I think

someone is taking himself a bit too seriously." Lambert then says "We can't afford to let

him die, Fisher. Get in there and stabilize him. Fast!" The following occurs when you have

four alarms. Lambert says "Otomo tried to commit seppuku. Get in there and stabilize him,

fast." When you have four alarms in a level all the funny conversations are replaced by one

person giving a monologue.

Defeating ISDF guards:

----------------------

In any mission where you must deal with an ISDF guard, you cannot knock them out with gas.

Try using a shotgun.

Aquarius: Killer area:

----------------------

Go to the pirate room, then go to the left. Go to the little hallway to the Techroom. When

you are on your way (if you are still in the hallway) look to one of the sides to find a

little box area. Crouch into it. If someone presses the button on the outside, the area

will be closed and you will not be able to get out. If you stay there too long, the area

will fill up with water and you will die. The only way to stay alive is if someone presses

the button again and the water drains out



نوشته شده توسط : فرشید احمدی

-رمز کامل بازی Splinter Cell - Double Agent

سه شنبه 31 شهریور 1388   09:08 ق.ظ


نوع مطلب : بازی و سرگرمی ،

 

Splinter Cell - Double Agent

Cheatmode:

----------

Note: This procedure involves editing a game file; create a backup copy of

the file before proceeding. Use a text editor to edit the "splintercelluser" and

"splintercelluser1" files in the "\ubisoft\tom clancy's splinter cell double

agent\scda-offline\system" folder. Scroll down until you find the area with the

key bindings. For example, use [F2] to [F4] and bind one of the following codes

to a function key as indicated.

Press it during game play to toggle the cheat function.

Note: The game may crash after some time.

For example:

F2=invisible

F3=invincible

F4=ammo

Effect Code

---------------------------

Flight mode - fly

Invisible to NPCs - invisible 1

باقیمانده در ادامه مطلب..

Splinter Cell - Double Agent

Cheatmode:

----------

Note: This procedure involves editing a game file; create a backup copy of

the file before proceeding. Use a text editor to edit the "splintercelluser" and

"splintercelluser1" files in the "\ubisoft\tom clancy's splinter cell double

agent\scda-offline\system" folder. Scroll down until you find the area with the

key bindings. For example, use [F2] to [F4] and bind one of the following codes

to a function key as indicated.

Press it during game play to toggle the cheat function.

Note: The game may crash after some time.

For example:

F2=invisible

F3=invincible

F4=ammo

Effect Code

---------------------------

Flight mode - fly

Invisible to NPCs - invisible 1

Invincibility - invincible 1

Get health - health

Get ammunition - ammo

No clipping mode - ghost

Disable no clipping - walk

Freeze enemies - playersonly

Kill all enemies - killpawns

Spawn airfoil round - summon echeloningredient.eringairfoilround

Spawn flashbang - summon echeloningredient.eflashbang

Spawn frag grenade - summon echeloningredient.efraggrenade

Spawn smoke grenade - summon echeloningredient.esmokegrenade

Spawn sticky camera - summon echeloningredient.estickycamera

Spawn sticky shocker - summon echeloningredient.estickyshocker

Spawn wallmine - summon echeloningredient.ewallmine

 

Alternate endings:

------------------

Submitted by: conner54

Ending A - Good: Have your NSA trust above 33% and save at least two of the

three targets (Crouse Ship, Hisham, Lambert).

Ending B - Normal: Have your NSA trust below 33% and save all three targets

(Crouse Ship, Hisham, Lambert). Alternately, have your NSA trust above 33%

and destroy two of the three targets.

Ending C - Bad: Destroy all three targets (Crouse Ship, Hisham, Lambert).

Alternately, have your NSA trust below 33% and destroy two of the three targets.

Elite mode:

-----------

Successfully complete Solo mode on any difficulty setting to unlock the Elite

difficulty setting.

Getting back to cell in Ellsworth Penitentiary:

-----------------------------------------------

When you sneak out of your cell by crawling under the bed and getting the

walkie-talkie, you must get back within the time limit. When you are up on

the grating, instead of taking the pipe down drop off. You will knock out a

guard. Then, go back to your cell and act normal. The grating is the only

way down.

Okhotsk, Russia Part 2: Bomb defusing:

--------------------------------------

In Mission 6: Okhotsk, Russia Part 2, after the talk with the Captain he

reveals that he has rigged the bombs to go off. Emile Dufraisne tells you

that they are in the machine room. Look for a crawl space near you. Go

through it and down the ladder. Once you are in the machine room, disrupt

the light near to the ladder with your OPC and the camera that you will find

nearby. Then, go to the first bomb (you will recognize them by a green light)

on the same level as you are on. You can defuse them by cutting the wires in

a particular order. The wire you have selected for cutting will be highlighted

in green You will know which wire to cut by a short vibration in the controller.

When you select the wire the Captain will tell you now have three minutes.

The rest of the bombs are located on the machine towers (two of them) and one

is upstairs roughly opposite the first bomb. Note: There are three guards in

the room. It is recommended to quick save the game before attempting to defuse

your first bomb so that you have an idea of how it is done.

Disposing Hisham's body:

------------------------

If you are going to kill Hisham, wait until he is down in the parking space.

Kill him and pick up his body. Walk to the back of the red car and put him in

the back. Press [Place Charge] and stand back. Detonate it and the "Opportunity

Objective complete - Dispose of Hisham's body" will appear.

 

Bonus equipment:

----------------

Complete the following special objectives in single player mode to unlock the

corresponding item.

Electric Lock Pick: Primary objectives in JBA HQ 1.

EMP Device - Enhanced: Primary objectives in JBA HQ 1.

EMP Grenade: Secondary objectives in the Iceland Assignment.

EMP Grenade - Attachment: Secondary objectives in the Cozumel Assignment.

Explosive Sticky Camera-Attachment: Secondary objectives in the Iceland Assignment.

Frag Grenade - Attachment: Primary objectives in JBA HQ 3.

Gas Grenade: Primary objectives in JBA HQ 1.

Gas Grenade - Attachment: Secondary objectives in the Cozumel Assignment.

Hacking Device - Force Hack Upgrade: Primary objectives in JBA HQ 2.

Hacking Device - Software Upgrade: Secondary objectives in the Shanghai Assignment.

Night Vision - Enhanced: Primary objectives in JBA HQ 3.

Shotgun Shell - Attachment: Secondary objectives in the Okhotsk Assignment.

Smoke Grenade - Attachment: Secondary objectives in the Shanghai Assignment.

Sonic Grenade - Attachment: Primary objectives in JBA HQ 2.

Ultrasonic emitter: Secondary objectives in the Ellsworth Assignment.

Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment.

Wall Mine-stun: Secondary objectives in the Ellsworth Assignment.

Ellsworth Penitentiary: Get back to cell:

-----------------------------------------

When you sneak out of your cell by crawling under the bed and getting the

walkie-talkie, you must get back under the time limit. When you are up on

the grating, instead of taking the pipe down drop off. You will knock out a

guard. Then, go back to your cell and act normal.

The grating is the only way down.

Kinshasa: Extended level:

-------------------------

At the end of the ninth mission, Kinshasa, when you have a sniper to shoot

Hamza Hishima do not shoot him. If you do you will complete the mission.

If you do not, the crane you are on will fall down. Then Emile will yell at

Sam for missing Hishima. Sam angrily turns off his radio and the level in now

extended for several minutes.

Defeating Emile:

----------------

Make sure you have a flash and a frag grenade and full life. There are a

lifebox near the door outside of Emile on the right wall. Go outside to Emile

and an intermission sequence begins. When it is done, on your left may be a

laser beam. Wait for it to go off. When the laser goes off and Emile is done

shooting (he will begin again), roll to the next chair or bench. Wait until he

is finished shooting again. Continue doing this and go up for the fence/rail.

Jump onto it. Go down from it and you now must take Emile out. Walk away for

one or two seconds, and make sure you can drop the flash grenade near Emile.

Shortly after it is dropped, put your frag grenade in the same place.

Emile will not see you drop it and will be defeated. Then, read the

computer and defuse the bomb. Note: Take your time.

 

Disposing Hisham's body:

------------------------

If you are going to kill Hisham, wait until he is down in the parking space. Kill

him and pick up his body. Walk to the back of the red car and put him in the back.

Press [Place Charge] and stand back. Detonate it and the "Opportunity Objective

complete - Dispose of Hisham's body" will appear


نوشته شده توسط : فرشید احمدی

-رمز کامل بازی Splinter Cell - Pandora Tomorrow به همراه راهنما

سه شنبه 31 شهریور 1388   09:07 ق.ظ


نوع مطلب : بازی و سرگرمی ،

Splinter Cell - Pandora Tomorrow

This procedure involves editing a game file; create a backup copy of the

file before proceeding. Use a text editor to edit the "splintercell2user.ini"

file in the "\splinter cell pandora tomorrow\offline\system" folder.

Bind one of the following codes to a function key as indicated, then

press it during game play to toggle the corresponding cheat function.

For example, make the corresponding changes to that file.

F1=OPSAT

F2=Invisible

F3=Invincible

F4=ammo

F5=Savegame

F6=summon echeloningredient.estickyshocker

F7=summon echeloningredient.eringairfoilround

F8=Loadgame

F9=summon echeloningredient.efraggrenade

F10=summon echeloningredient.estickycamera

F11=summon echeloningredient.ediversioncamera

F12=summon echeloningredient.ecamerajammer

 

Effect Code

---------------------------------------------

Enable God mode - invincible 1

Disable God mode - invincible 0

Full health - health

باقیمانده در ادامه مطلب...

Splinter Cell - Pandora Tomorrow

This procedure involves editing a game file; create a backup copy of the

file before proceeding. Use a text editor to edit the "splintercell2user.ini"

file in the "\splinter cell pandora tomorrow\offline\system" folder.

Bind one of the following codes to a function key as indicated, then

press it during game play to toggle the corresponding cheat function.

For example, make the corresponding changes to that file.

F1=OPSAT

F2=Invisible

F3=Invincible

F4=ammo

F5=Savegame

F6=summon echeloningredient.estickyshocker

F7=summon echeloningredient.eringairfoilround

F8=Loadgame

F9=summon echeloningredient.efraggrenade

F10=summon echeloningredient.estickycamera

F11=summon echeloningredient.ediversioncamera

F12=summon echeloningredient.ecamerajammer

 

Effect Code

---------------------------------------------

Enable God mode - invincible 1

Disable God mode - invincible 0

Full health - health

Invisibility - invisible 1

Disable invisibility - invisible 0

Full ammunition - ammo

Flight mode - fly

No clipping mode - ghost

Disable flight and no clipping modes - walk

View stealth amount - stealth

Freeze enemies - playersonly 1

Unfreeze enemies - playersonly 0

No enemies - killpawns

Modify settings, including key binding - preferences

Complete current mission - mission win

Spawn indicated item - summon <item name>

Quickly quit game - quit

Item names:

-----------

Submitted by: PDK-007

Use one of the following entries with the summon code.

echeloningredient.ecamerajammer

echeloningredient.echemflare

echeloningredient.edisposablepick

echeloningredient.ediversioncamera

echeloningredient.ef2000

echeloningredient.eflare

echeloningredient.efn7

echeloningredient.efraggrenade

echeloningredient.elasermic

echeloningredient.elockpick

echeloningredient.emedkit

echeloningredient.erappellingobject

echeloningredient.eringairfoilround

echeloningredient.esmokegrenade

echeloningredient.estickycamera

echeloningredient.estickyshocker

echeloningredient.ethermalgoggle

echeloningredient.ethermalmine

echeloningredient.ewallmine

Hint: Defeating Norman Soth:

----------------------------

Submitted by: PDK-007

After you have climbed up the elevator cables and have gotten on top of

the other elevator, crawl through the hole in the wall. Norman Soth and

two other mercenaries are on the top pathways. While in the hole, there

will be one guard on the top path, slightly to the right. You should be

able to shoot him in the head. Then, a timer will start and you will

have one minute to kill Norman Soth and his other mercenary. When you

shoot the first mercenary, drop out of the hole onto the first pathway.

The second mercenary will go to exactly where the you shot the first

mercenary. Shoot the second mercenary in the head. Note: The second

guard will be aiming at the hole, so he will not see you if you drop

out of the hole. The last person to kill is Normon Soth. Start running

down the pathway and turn left on the second to last walkway on the left.

Look up and turn on your thermal vision. You will see Normon Soth.

Get a clear shot and shoot him in the head. After that you must retrieve

the smallpox box from the top pathway. If you are on the second to last

pathway on the left, go up the ladder. There will be another ladder; use

it to climb up. Drop off the ledge onto the pathway. Run down the middle

pathway to find the smallpox box.

Hint: Knocking out guards:

--------------------------

Submitted by: PDK-007

To knock out a guard without using a Sticky Shocker or a Air Foil, shoot

a Sticky Cam at their head. Note: It must hit him directly in the head

for the guard to get knocked out.

Hint: Stealth:

--------------

Submitted by: PDK-007

To move quieter, crouch down and walk slower. This will make your steps

softer, and keep you undetected to a limit.

To decrease your chances of being seen, shoot out the lights with your

gun. Be careful, as if there is an enemy is under that light they may

see you shooting it out.

 

Prince Of Persia reference:

---------------------------

Submitted by: PDK-007

On the mission when you are on the train, look in the second car

where the guard is located. Knock him out then go behind the fenced

door. Look down you will see a magazine featuring Prince Of Persia.

Hints:

------

Submitted by: By Ranuka Perera

Drop Attack:

------------

When clinging on a pipe jump on a enemy to knock him down.

When an alarm beeps:

--------------------

Press up continuously(near a door). After the some time the alarm fades.

No more Special Guards.

Tip:

----

Use Thermal Vision Goggles to find hidden ammo.

Paris, France: Save Francois Coldeboeuf:

----------------------------------------

In the part where you have to meet Francois, get to the room where you must jump on

the cabinet into the crawl space. Below you, the guards should be shooting the door.

They will stop and have a conversation. Before you go into the room, take out a frag

grenade and drop it into the center of the group. Then, turn and go back into the

previous room. You will hear a big explosion. Go back up and go into the chop shop.

Talk to Francois. Get the phone then climb back into the shaft. The corridor below

should look like a bomb exploded. Turn left at the intersection instead of right,

then drop down where the cryo fluid was spraying out. Walk to the van and finish

the mission. At the end, Francois will survive and you get the satisfaction of

blowing someone up.

Sabotaging Sadono's plane:

--------------------------

Get to the part where DP Brunton tells you that you should be close to Sadono's plane,

and Fisher replies, "Really?". Look to your left. You should see a fence. Climb over

this fence to find a drain pipe. Climb up the drain pipe and shimmy along the edge.

Pull yourself up onto the ledge above. Enter the door and go to the right.

You should find a switch. Hit the switch to turn the lights off. You can now dispose

of the two soldiers guarding the plane.

Knocking out guards:

--------------------

To knock out a guard without using a Sticky Shocker or a Air Foil, shoot a Sticky Cam

at their head. Note: It must hit him directly in the head for the guard to get knocked

out.

Escaping elevator shaft:

------------------------

In LAX, there is a part where the elevator stops. Blow out the top and jump to climb out.

Then, climb on a pole that gets you to the catwalks. Jump until you reach a landing and

use the "Climb Out" interaction. Climb up and over, then jump down to another pipe that

leads to an opening and a checkpoint. Then with a running start, do a split jump over

the two pipes and drop. Jump up on the ledge and pull yourself up. Shoot the vent and

jump across. Go through it and come out the other side, then jump down and cling to the

pole. Move over and climb up the ladders. You will reach a place where there are three

poles to rappel from. Choose the middle one and crawl through the opening.

This will take you to a save point and to Soth


نوشته شده توسط : فرشید احمدی

-رمز بازیIndiana Jones and the Emperor's Tomb

سه شنبه 31 شهریور 1388   09:05 ق.ظ


نوع مطلب : بازی و سرگرمی ،

 


Indiana Jones and the Emperor's Tomb

Cheatmode:

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Find the default.cfg file. Go to GameData/indy/default.cfg

and edit it using notepad. (Be sure to back it up first)

Change the file to read as follows:

pack:0

title:0

freescenedata:1

vsyncinterval:2

milessound:1

nocontrol:1

cheats:1

resmgrload:res.dat

fullscreen:1

Save the file and run the game.

You will now have access to the builtin cheat mode with the following cheats:

Unlimited Health

Unlimited Oxigen

God Mode

Unlimited Ammo

 

 

Hint:

-----

When you edit the file default.cfg to activate the cheat mode, try

cheats:3 and Indy will carry a new weapon, a sort of bazooka.

And will carry it even in the Love Epiloge Scene : )

Disable AI:

-----------

Note: This procedure involves editing a game file; create a backup

copy of the file before proceeding. Use a text editor to edit the

"vars.cfg" file in the "\lucasarts\indiana jones and the emperor's

tomb" folder. Locate the "aiDisabled" line and change it

to "aiDisabled=false".

Art gallery:

------------

Collect all artifacts in the game to unlock an art gallery.

 

Godmode:

--------

Go to the Game Data folder, open the the indy folder.

Find the vars.cfg file. Open it and you will find DeathTime = 1.000000.

Change it to 9999999999999999999999999999999.0000


نوشته شده توسط : فرشید احمدی